Guild Champion info
Ok the guild champion is a special title that you must battle
to earn. There can be only one champion at a time, and they are recognised
as the guilds best PvP'er
Special benefits of being the champion are:
- Double loot from guild hunts
- -9 weeks to your rank progression per week (advance 10x faster)
- you get to represent the entire guild.
To become a champion, you must defeat the original champion in a one on one
battle.When you attain the rank of champion you hold that rank untill someone
takes it from you or, you achieve guardian, the highest rank. The Champion must
post 1 night where he is able to battle, challengers must attend either night,
if the challenger or champion doesnt show, its considered a forefit, if 2 or
more challengers are present and the champion forefits, they will have a single
elimination mini-tourney to decide the next champ. The champion duel rules are
as follows:
- No: orange petals, pets, mounts, magic or runic wepons.
- Both combatants, may use exceptional iron or leather\studded leather armor
in any combination, and exceptional iron wepons or only
- Each combatant gets 5 potions of their choice and 50 of each reagent. alchemists
may grind potions during the battle and assassins may poison blades during
the match
- No precasting of buffs or spells, or pre-drinking of potions
- combat starts after each combatant has been snooped by a master or grandmaster
and approved.
- each combatant must stand on either side of a wall of stone. when the wall
falls, combat begins and does not end untill one of the combatants dies or
yields.
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